Medium Tractors are not very speedy, but if you need towing and can't get a faster (or stronger) vehicle to do it, a Medium Tractor should be able to fill in temporarily. This Stability when Front-Loading, coupled with a Tractor's innate ability to operate machinery and perform a wide variety of different jobs, makes Medium Front-Loading Tractors some of the best Loaders for Animal Husbandry.įinally, Medium Tractors are also powerful enough to tow most Tippers and Loading Wagons even when they are full of cargo. All Medium Tractors in the base game can be upgraded with Wheel Weights or even Twin Wheels, increasing stability even more. They are much heavier than Small Tractors, and this weight gives them much-needed stability when front-loading heavy cargo they don't tip over as easily. Medium Tractors are the best vehicles for operating a Front Loading Arm. When using these tools, a Medium tractor can complete its fieldwork a lot faster than a Small tractor would. The engine of a Medium Tractor is powerful enough to operate medium field Implements, or a couple of small Implements simultaneously (e.g. Medium Tractors are a significant step up from Small Tractors in many different ways, mostly thanks to their powerful engine and increased stability. The Valtra T Series, a typical Medium tractor. Overall, Small Tractors gradually become obsolete as you get the money to buy larger Tractor models. Driving carefully, and attaching a Weight to the back of the Tractor, can help mitigate this problem. Nonetheless, it's important to remember that a Small Tractor is a very light vehicle - they tend to tip over when lifting heavy cargo, or when making sharp turns while carrying such cargo. With an arm installed, a Small Tractor is a relatively decent choice for Animal Husbandry work. Most Small tractors can be fitted a Front Loading Arm, allowing them to move cargo and Pallets. Even a Car should be able to out-perform a Small Tractor when towing. Even the smallest tipper, when fully loaded, can pose a problem for a Small Tractor. Small tractors are technically capable of towing Tippers and Loading Wagons - but again, only the smallest models. These small Implements are really quite small, and take a lot of time to process even a single small field. Almost every type of Implement (such as Sowing Machines, Cultivators, Mowers, etc.) includes at least one model that's small enough to be carried and operated by a Small Tractor. Small tractors are not really suitable for fieldwork, since they can only operate the smallest Implements. Most scenarios give the player at least one Small Tractor for free to start with, and more can easily be bought early on. Their low cost is pretty much their only advantage over other tractor categories. Small tractors are the cheapest and weakest of all tractors. The New Holland T5 Series, a typical Small tractor. Therefore, tractors can be split into rough groups to show which tractors are suitable for which jobs. A tractor's horsepower determines how much weight it can pull comfortably, and therefore what Implements it can operate and what Trailers it can tow. So it does also matter on attachments.Tractors differ from one another mostly by Horsepower. So that's over 30% productivity loss when unrepaired. After repairing it, the max speed went back to 15 km/h (as indicated in the specs). When it was a 1% health the max speed when operating was 11 km/h. I also did a test, with the Amazone D8 30 seeder. I suspect it would also affect their trade-in value, but I haven't tested that. When their % starts getting low you do lose horsepower, but it never really "breaks down". Tractor and truck maintence % DOES matter. So I would have to conclude that non-engine equipment maintence % is meaningless and gives no negative impact on its performance and functionality - and, thus, showing their maintance % go down is therefore a bug that should be squashed. Field status registered as 100% cultivated when I finally finished. Nothing bad happend to it and it continued to work perfectly cultivating the soil. I took it to one of the HUGE fields on the USA map and ran it until its health hit 0% and just kept going to see if ANY negative affects would occur. Originally posted by JPSGT40:I did a further test on a cultivator (Rau Polymag 300).
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